Research in the Institute for Visual Computing
The Institute for Visual Computing currently consists of four research groups in the areas of
Computer Graphics and Computer Vision. Our research activities cover a wide range of topics in
computer science related to visual computing, such as computer graphics and vision, scientific
visualization, geometry processing, and virtual humans. We explore the capture, processing and
analysis, synthesis, and rendering of visual and geometric data, with a broad range of applications
from medicine to product design and engineering, architecture, fabrication, education,
entertainment, and art.
The area of visual computing has strong ties with various other disciplines beyond computer science,
such as mathematics, electrical and mechanical engineering, physics, and architecture, to name a
few. The visual computing faculty at D-INFK enjoys strong interactions with the Institute for
Intelligent Interactive Systems, the Institute for Machine Learning, the Institute of Robotics and
Intelligent Systems, the Computer Vision Laboratory, the Photogrammetry and Remote Sensing group,
the Block research group, the Autonomous Systems Laboratory, Gramazio Kohler Research, the Media
Technology Center, the Game Technology Center, and the AI Center.
All of them contribute to the strength of the area at ETH Zurich. We maintain very close
relationships to Disney Research Zurich directed by Markus Gross and the Microsoft Mixed Reality &
AI Zurich Lab directed by Marc Pollefeys, with many joint Ph.D. projects and collaborations. The
institute further maintains international collaborations with a large number of top academic
research institutions worldwide.